Media Design Document

The Media Design Document serves as reference for what Unworthy Roses will look like. This is where the artist show their skill prior to in-game asset implementation.

Introduction
Unworthy Roses is an Isometric, Co-op 3D Hack and Slash game, where players take control of Irene and Valeria, two Demon Exterminators that must free the Modern Human World from the Ancient Monsters from the Underworld.

Valeria
As a demon hunter, she uses a mask to scare her targets, but most importantly because she likes looking cool.

She likes accessories that make her look good, such as her bracelets.

She has one broken horn that she lost in her first fight in the demon realm.

She also wears her favourite jacket with the sleeves folded to her elbows to deliver better punches, and she likes showing her skin.

She has a skull belt because the demons shredded her leggins and they were falling off so she killed a demon and made a belt with its skull.

Specifications


 * Poly Count: 20000
 * Texture Map Size:  2048 x 2048

Doberman Gauntlets
After Demon Lord Arrmirant gave Valeria her powers, her dogs became her weapons as they turned into Doberman Gauntlets. Now her best friends continue to defend her by dealing powerful punches against demons scattered across the Underwold. Qrista Qiana

Specifications


 * Poly Count: 10000
 * Texture Map Size: 2048 x 2048

Irene
Shrine Maiden (miko) trainee on reformatory. Serious attitude, short temper..

The mikos are known for participating in ceremonies, but also as exorcists.

Her weapon it's a combination between a guandao (Chinese weapon) and gohei (used for ceremonies).

Sport gloves for better handling and maneuver.

She usually wears a pendant, representing her bond with her master and her other colleagues, who are lost in the underworld.

Specifications


 * Poly Count: 20000
 * Texture Map Size: 2048 x 2048

Demon Grunt
This demon was created to do the nasty work no one wants to do, he is harmless

To commanders but deadly to Underworld visitors under the right command. He is

disposable and he knows it so he does the best he can while he is still alive.

Specifications


 * Poly Count: 10000
 * Texture Map Size: 2048 x 2048

Demon Commander Krezto
As a Commander, Krezto is big and strong so the lesser demons don’t rebel. He follows the orders from Armirrant, the Demon Lord, and keeps the realm in order. He is also in charge of personally greeting new demon grunts to see who stays under his command and who dies.

Specifications


 * Poly Count: 10000
 * Texture Map Size: 2048 x 2048

Demon Lord Armirrant
Armirrant is a Demon Lord but this doesn't interfere with the fact that he likes dressing with clothes inspired by the people he eats when they come down to pay a visit to the Underworld.

He has a big smile all the time, always showing his sharp teeth to scare visitors. He also lost one wing in the battle to become the demon lord he is now, but he still can fly and visit every part of his underworld with ease, always in the lookout for newcomers.

Specifications


 * Poly Count: 20000
 * Texture Map Size: 2048 x 2048

Environment Visual Target
Environment: As we are in an abandoned subway station we don’t have a lot of light sources. The natural light in the station will be purple and blue, trying to not oversaturate it too much to not lose our characters. The environment will represent the underworld filled with demons and creatures but combined with modern world elements.

Floor Tile
Making it Modular to help the Level Design become easier.

Specifications


 * Poly Count: 1000
 * Texture Map Size: 1024 x 1024

Walls
For variation in walls and set dressing modulary.

Specifications


 * Poly Count: 2000
 * Texture Map Size: 1024 x 1024

Scale
Character scale comparison graph

Color Progression
From the tutorial, all the way to the Boss Fight, this is how the colors will change throughout the game:

Buff Particles
Affecting the players themselves or our enemies, Buff Particles are heavenly important in our game.

Feedback Particles
To provide as much feedback as possible, these particles will also be added:

Game Font
Name of the Font: Grind and Death